Researchers from MIT AgeLab and a typeface design company have investigated, how font readability of digital menus on a 7 inch display affects glance times of drivers, that is the time the drivers had their eyes on the display rather than on the (simulated!) road. Glance times were measured using an eye-tracking system. The experiment … Continue reading Potential for improvement: Font legibility in cars
Skobbler produces apps and maps based on OpenStreetMap (OSM) data. Under http://maps.skobbler.com they’ve released an OSM-based map. I’ve always had mixed feelings about how OSM presented their map online. While I like the project very much and on and off use OSM data in my projects, I don’t like many things about the visual style both of … Continue reading Skobbler’s OSM map
Creativity is just connecting things. When you ask creative people how they did something, they feel a little guilty because they didn’t really do it, they just saw something. It seemed obvious to them after a while. Steve Jobs, 1996 Compare to Everything is a Remix. (via Swissmiss) Continue reading Creativity
If you’re into creativity, you may have heard about Everything is a Remix. Its premise is that many things we consider original ideas are rather derivatives or combinations of existing ideas. It all comes down to COPY — TRANSFORM — COMBINE Everything is a Remix is a four-part video series which digs into the creative process. I’ve … Continue reading “Everything is a remix”, presumably also this title
I just got news that TileMill now also runs on Windows (besides Mac OS and Linux). TileMill is a browser-based tool to prepare map tiles which you can, for example, overlay on Google Maps or use as basemap in a Processing sketch. The latter of which I have in my ZIPScribble maps series (here, here or … Continue reading TileMill available for Windows, too
I remember my early days of computing: There has been a lot of command line stuff going on (and QBASIC programming). Then came Windows 3.1 et al. on our home computer and Macs at school. Later, at university with Unix there has been more command line action again. Nevertheless, computing has clearly become more graphical … Continue reading The sketchbook holding the GUI design of early Macs
After the last post I have to report about a movie again already: Part of the Off Book series by PBS Arts, the short documentary gives a glimpse into computer generative art. Computer generative art in the words of Luke Dubois (starring in the documentary) is
[art] where you surrender control over some aspect what’s going down to some [computer] process.
Generative Art: Computers, Data, and Humanity portrays three artists and their work.
In Turning Data Into Music and Stories Luke Dubois tells how he turned casualties, missing and refugees of 8 years of war in Iraq into an 8 minute musical piece. Dubois says the reason for him to do that was, that the Iraq war is the first conflict of the U.S. where we have more data than information. I am not sure whether this is true from the information side (i.e. whether people were better informed about other wars), but modern gizmos and equipment certainly do produce heaps of data and thus maybe, in fact, make us know or feel less about what is going on.
I also found myself agreeing to Dubois saying:
This century is the century of data. That’s gonna be the defining thing.
I would add to that: and how we approach that heap of data. We amass such amounts of data that turning it into valuable, actionable information is getting harder and harder. In some fields, where data was hard or expensive to get, the situation has changed and we now seek for ways how to filter and intelligently assess incoming data streams. This is certainly true for many fields in Geography.
Generalisation… The London Tube map is known for its iconic design. However, as most later public transport maps adhering to some or all of Harry Beck’s original design principles, the Tube Map features marked spatial distortions. They are introduced through the adopted simplification or schematisation which, for example, strives to orient public transport lines in … Continue reading Distortions of the Tube map visualised
A while ago I blogged about The Real Underground, a website which allows visitors to morph the current London Underground Map into the famous 1931/1933 design by Harry Beck and into a geographically accurate depiction of the Underground network. Now, The Economist presents a reworked version of the Harry Beck design by London-based Designer Mark … Continue reading A new take on London’s underground
Yay, my hope’s coming true, apparently the new visual style of Google+ is contagious within the Google realm. Both GMail and Google Calendar will feature de-cluttered GUIs. In Gmail they are already accessible as themes (called Preview and Preview (dense)), GCal will follow soon. (via Engadget and GMail Blog) Continue reading New visual styles in Google products
Till Nagel has a tutorial on using custom maps as backgrounds in Processing sketches. The solution uses TileMill, a map design environment which allows you to export a customised static map as an image for use in Processing. For advanced users, Till Nagel also describes the procedure for interactive tiled maps. That latter solution relies on an … Continue reading Using customised basemaps in Processing
The net is abuzz with the news about Google+, Google’s newest attempt to counter Facebook’s dominance in the realm of social networks. Besides India and Brasil, where Google’s Orkut seems popular, the search engine giant has so far failed to successfully enter the social network ground.
Currently, Google+ is invite-only, so no hands-on testing. But what can be said already from one of the teaser videos is that the visual design of the newest Google product deviates somewhat from what we are acquainted with out of the Googleplex. Engadget has collected numerous trailers highlighting Google+ features, the one in question is The Google+ project: A quick look, embedded below: Continue reading “Google+ manifests new approach to Google interface design”